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wiki:cctgame:sessionrecaps [2017/09/13 19:15] – fix typo lhxwiki:cctgame:sessionrecaps [2019/04/05 04:42] (current) – [Session 17 Tomb of Diderius] lhx
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 I'm going to use this session as notes for all of us about what happened in each Session. If you have things important to you please add them in too because I'll use that to custom tailor future sessions to your PCs.  I'm going to use this session as notes for all of us about what happened in each Session. If you have things important to you please add them in too because I'll use that to custom tailor future sessions to your PCs. 
  
-===== Session 1 =====+====== Session 1 ======
 We did the 'purchase a dragon egg', the 'peat bog family rescue', and the 'shocking evening' encounters.  We did the 'purchase a dragon egg', the 'peat bog family rescue', and the 'shocking evening' encounters. 
  
 Logan was able to impersonate Chachi and buy the fake dragon egg as well as plant the magical pin on the elven Seller's cloak. Varatas was knocked unconscious in the ensuing fight with the Welcomers who came to steal the egg. The Welcomers defeated, the party took the egg back to the Harper and turned it in for their reward, but he determined it was a fake egg. He was still happy because it was way more important to plant the pin than to get the egg. He initially suspected the party of swapping a real egg for the fake, but was convinced otherwise by the party.  Logan was able to impersonate Chachi and buy the fake dragon egg as well as plant the magical pin on the elven Seller's cloak. Varatas was knocked unconscious in the ensuing fight with the Welcomers who came to steal the egg. The Welcomers defeated, the party took the egg back to the Harper and turned it in for their reward, but he determined it was a fake egg. He was still happy because it was way more important to plant the pin than to get the egg. He initially suspected the party of swapping a real egg for the fake, but was convinced otherwise by the party. 
  
-The party set up a grisly warning sign to the Welcomers outside the abandoned farm house. Logan carved with a dagger into the foreheads of the dead Welcomers "//Dirty Whore Welcomers//". There were also plenty of groin stabbings per Logan. +The party set up a grisly warning sign to the Welcomers outside the abandoned farm house. Logan carved with a dagger into the foreheads of the dead Welcomers "//Dirty Whore Welcomers//". There were also plenty of groin stabbings per Logan.  
  
 The party was able to rescue the peat bogg family from several goblins and a bugbear. They also rescued a man dressed in all black leather, who held himself like a trained military man. He said to look him up in Phlan sometime. His name was **Chaab**.  The party was able to rescue the peat bogg family from several goblins and a bugbear. They also rescued a man dressed in all black leather, who held himself like a trained military man. He said to look him up in Phlan sometime. His name was **Chaab**. 
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 //At the end of the session all 3 PCs hit level 2.//  //At the end of the session all 3 PCs hit level 2.// 
  
-===== Session 1.5 =====+====== Session 1.5 ======
  
 Varatas: [[wiki:cctgame:varatas-solo-rp|see this page]], I wanted to roleplay a little bit of stuff during downtime before the next session.  Varatas: [[wiki:cctgame:varatas-solo-rp|see this page]], I wanted to roleplay a little bit of stuff during downtime before the next session. 
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 -Lothar called on the his god Helm to destroy the statue. Each party member received 2 chunks of jade from the remains of the statue.- -Lothar called on the his god Helm to destroy the statue. Each party member received 2 chunks of jade from the remains of the statue.-
  
-===== Session 2.5 =====+====== Session 2.5 ======
  
 [[wiki:cctgame:Jaded-Magic|Link]] to a misadventure for Lothar and Varatas, Logan can crash if he wishes. [[wiki:cctgame:Jaded-Magic|Link]] to a misadventure for Lothar and Varatas, Logan can crash if he wishes.
  
-===== Session 3 =====+====== Session 3 ======
 The party met with Doomguide Yovir at the graveyard to be given quest to investigate the rumors of the ghost ship. The party speaks with the madman "Yip" and the blackfist knight. Logan tried to find his Harper contact and couldn't. Lothar met with "Jerry" and was given a subquest to find a merchant (he did).  The party met with Doomguide Yovir at the graveyard to be given quest to investigate the rumors of the ghost ship. The party speaks with the madman "Yip" and the blackfist knight. Logan tried to find his Harper contact and couldn't. Lothar met with "Jerry" and was given a subquest to find a merchant (he did). 
  
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 **Guys, feel free to flesh that out with anything you thought was memorable or that I missed.** **Guys, feel free to flesh that out with anything you thought was memorable or that I missed.**
  
-===== Session 4 =====+====== Session 4 ======
 Began on island, Varatas and Lothar full rested, Logan short rested. Fought off the kobolds and humans masquerading as skeletons. Convinced the surviving prisoners to tell all in exchange for freedom. Let the kobolds go in a boat with weak bonds and one oar. Took the human one with them to Ixas's boat.  Began on island, Varatas and Lothar full rested, Logan short rested. Fought off the kobolds and humans masquerading as skeletons. Convinced the surviving prisoners to tell all in exchange for freedom. Let the kobolds go in a boat with weak bonds and one oar. Took the human one with them to Ixas's boat. 
  
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 **Guys, feel free to flesh that out with anything you thought was memorable or that I missed.** **Guys, feel free to flesh that out with anything you thought was memorable or that I missed.**
  
-===== Session 5 =====+====== Session 5 ======
  
 Begins with Varatas walking into the library and seeing a "Wanted for most grievous crimes" poster. He goes and rounds up Lothar and the two of them find Logan preaching on the street corner. They are both shocked and Varatas wins 10GP off of Lothar for a bet.  Begins with Varatas walking into the library and seeing a "Wanted for most grievous crimes" poster. He goes and rounds up Lothar and the two of them find Logan preaching on the street corner. They are both shocked and Varatas wins 10GP off of Lothar for a bet. 
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-===== Session 6 - Varatas' Family and Waterdeep =====+====== Session 6 - Varatas' Family and Waterdeep ======
  
 The party enters the Tiamat door and pieces together the 4 keys to open it. They fight the wight and win, after learning tentatively about the Circle of the Scale druids. They recover a large scale, with runes on tit, possibly a scale of Tiamat herself.  The party enters the Tiamat door and pieces together the 4 keys to open it. They fight the wight and win, after learning tentatively about the Circle of the Scale druids. They recover a large scale, with runes on tit, possibly a scale of Tiamat herself. 
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 The uncle helps the party find a caravan heading north out of waterdeep and they manage to get hired on as wagon guards. Logan's pocket is picked by a gnome named Jamna. A few days into the trip, bandits ambush the wagons and she again attempts to pick Logan's pockets but is knocked unconscious in the fight by Logan "accidentally" shooting her in the ass((natural 1 rolled)). They loot her coins, but otherwise keep her alive. They also found a note on her that said "Figure out where the cult is taking the loot." The bandits are driven off and 7 of the caravan guards are dead from the fight. And that's where we ended the session. The uncle helps the party find a caravan heading north out of waterdeep and they manage to get hired on as wagon guards. Logan's pocket is picked by a gnome named Jamna. A few days into the trip, bandits ambush the wagons and she again attempts to pick Logan's pockets but is knocked unconscious in the fight by Logan "accidentally" shooting her in the ass((natural 1 rolled)). They loot her coins, but otherwise keep her alive. They also found a note on her that said "Figure out where the cult is taking the loot." The bandits are driven off and 7 of the caravan guards are dead from the fight. And that's where we ended the session.
  
-===== Session 7 - Travel and Carnath Roadhouse =====+====== Session 7 - Travel and Carnath Roadhouse ======
    
 They come across a human with his head sticking out of the road with Oathbreaker written on his head. He was buried alive in chain mail with shield and longsword. His name was Carlon Ammofel and he turned out to be a Harper tracking down the cult as well. Joins on with the wagons.  They come across a human with his head sticking out of the road with Oathbreaker written on his head. He was buried alive in chain mail with shield and longsword. His name was Carlon Ammofel and he turned out to be a Harper tracking down the cult as well. Joins on with the wagons. 
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 The party stands watch, joined by Jamna and Carlon, and they bust into the locked store room to find 6 lizardfolk and an open trapdoor leading down into the floor. They dispatch the lizardfolk and that's where we'll pick up next time.  The party stands watch, joined by Jamna and Carlon, and they bust into the locked store room to find 6 lizardfolk and an open trapdoor leading down into the floor. They dispatch the lizardfolk and that's where we'll pick up next time. 
  
-===== Session 8 - Mere of Dead Men and Castle Narytar =====+====== Session 8 - Mere of Dead Men and Castle Narytar ======
  
 Lothar heads down the tunnel and the rest follow. After about 120' of travel, they hear voices in draconic. They come out of the tunnel back on to the surface and they fight 6 lizardfolk. They kill 4 and 2 surrender and tell them how to follow the trail, they mention that there's a black dragon in the mere, and that the dragon cult is at Castly Narytar.  Lothar heads down the tunnel and the rest follow. After about 120' of travel, they hear voices in draconic. They come out of the tunnel back on to the surface and they fight 6 lizardfolk. They kill 4 and 2 surrender and tell them how to follow the trail, they mention that there's a black dragon in the mere, and that the dragon cult is at Castly Narytar. 
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 They then went into the large cavern with water and frogs, and then retreated and eventually found a room spouting mist and they found what looks like a teleportation circle in the ground. Lothar deduced that it would need a command word to activate it. And that's where we left it.   They then went into the large cavern with water and frogs, and then retreated and eventually found a room spouting mist and they found what looks like a teleportation circle in the ground. Lothar deduced that it would need a command word to activate it. And that's where we left it.  
  
-===== Session 9 - Finish Castle Naerytar, Hunting Lodge, Parnast, and First fight in Skyreach Castle =====+====== Session 9 - Finish Castle Naerytar, Hunting Lodge, Parnast, and First fight in Skyreach Castle ======
  
  
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 attack the party. And that's where we left it off. (The ogres at the top of attack the party. And that's where we left it off. (The ogres at the top of
 the towers were still laughing at the party and their fight with the wyverns). the towers were still laughing at the party and their fight with the wyverns).
 +
 +====== Session 10 - Finish Skyreach Castle ======
 +
 +The party talks to Rezmir and Blagothkus. Then eats lunch and talks to
 +Glazhael. Convinces Glazhael that Rezmir is stealing from him. They lead
 +Rezmir down to dragon and the dragon kills Rezmir. Rezmir drops Hazirawn. Not
 +willing to sell Hazirawn for less than 3,000 GP to the party. 
 +
 +The PCs also dealth with the giant being mad that the PCs killed his prized
 +wyvern "Chippy". He bills a resurrection to the Dragon Cult. The PCs also
 +fight the red wizard from the caravan and defeat him. A second red wizard
 +manages to escape. Jamna steals some giant gems that apparently were the
 +steering controls for the castle; the castle crashes into a far-north glacier.
 +The dragon escaped, the giant kills Jamna in the fall, and the PCs flee on
 +Wyvern. They land and Varatas successfully uses the teleportation scroll to
 +send them back to Waterdeep. And the first thing they hear is a servant
 +saying, "Oh good! You're just in time!"
 +
 +====== Session 11 - Waterdeep and WPM ======
 +
 +Met with Teclis, Tyrion, Murdir, and Grilmor. Discussed robe of stars, Merriadoc's armor, and Whelm. Set off for WPM. Ended up in werewolf room of WPM. Did not attempt to go past the green slime on right passage. Didn't go down left passage. Kelpies defeated. 
 +
 +Here's the message from the beginning of the session:
 +
 +>Search ye far or search ye near, you'll find no trace of the three unless you follow instructions clear for the weapons abide with me.
 +>
 +>North past forest, farm, and furrow, you must go to the feathered mound, then down from the sun you'll burrow. Forget life, forget light, forget sound.
 +>
 +>To rescue the robe of stars, you must do battle with the beast in the boiling bubble. 
 +>
 +>Cross cavern vast where chain links rattle lies Whelm, past water spouts double.
 +>
 +>Merriadoc's cloak, armor, and boots yet remain to be won, underneath inverted ziggurat. 
 +>
 +>That garnered, think not that you're done. For now you'll find you are caught. I care not former owners brave, what heroes you seek to hire. Though mighty, I'll make each one my slave or send him to the fire.
 +
 +
 +
 +====== Session 12 - WPM Continued ======
 +
 +They looted the Werewolf's area, found some loot, triggered a stinking cloud, and found a spell book that self destructed. 
 +
 +They went into the boiling cave and saw a sleeping giant crab, and Logan managed to loot the crate without waking up the gaint crab. Varatas got his modified robe of the stars.
 +
 +They proceeded down the left fork, made it through the heating metal plates after killing 2 gargoyles, then killed the ghouls, talked themselves past an ogre patrol, dealt with the slippery room, Logan almost died of super tetanus, they went to the crazy floating river room, fought Sir Bluto and his 8 knights. Lothar drops 3 poison grenades and all but Bluto, one knight, and Varatas failed their saves. The party eventually succeeds, and they end taking a long rest in the hidden room. Lothar got boots of striding and springing. 
 +
 +They long rest, and head down to inverted ziggurat, fight the manticores, kill everything else from a far, and then make it down to the chamber. They hold person the halfling and assasinate him, and he turns out to be an Oni in disguise. They find Merriadoc's studded leather armor, magic cloak, and boots for Logan. And that's where we ended. 
 +
 +====== Session 13 - WPM Continued ======
 +
 +They continued on the last pathway. Logan spider walked on the ceiling, then they handled the crystal sphere room, then they handled the golem room, then the golem blasted through the turnstile. Then they handled the chains and disks room. They then fought the dwarven vampire Ctenmir and his rat minions. They defeated him and destroyed his coffin, finding an exquisite dwarven warhammer underneath it. The warhammer said to Lothar, "Whoah... that's a strong grip!"((Yes... I know... I'm ripping off Chris Perkins' interpretation of Whelm.))
 +
 +====== Session 14 - Finish WPM, Waterdeep Council, Sea of Moving Ice =======
 +
 +Finished up WPM by fighting two Efreeti. One of the Efreeti banished Murdir using what was thought to be a //plane shift// spell. The party killed the Efreeti. 
 +
 +Teclis contacts Varatas by sending and the party teleports back to the Elthrai teleportation circle. The valet whisks them off to the Lord's Palace in Waterdeep. They meet Dala Silmerhelve who info drops on the Draakhorn. They meet some of the most powerful members of the realm and are tasked with finding out more about the Draakhorn. Dala revealed that the last person who was tracking it was a tiefling nammed Maccath who was a wizard member of the the Arcane Brotherhood of the Hosttower of the Arcane in Luskan. 
 +
 +The party takes a longboat into the sea of ice an around the 12th day setting out find the Ice Berh they're searching for. They meet some eskimo-like people named "Ice Hunters" and they end up deuling them 1v1 (Lothar and OrcaHeart). The shaman tries to poison them and then has a change of heart when she thinks the adventurers are actually powerful enough to possibly defeat the dragon beneath. She reveals to them some stps down in her hut, and also says there's another way down in the meeting hall of the village. 
 +
 +Other notable things that happened this session:
 +
 +  * Lothar bought //+1 full plate with fire resistance// and was given a //bag of holding//
 +  * Logan bought
 +    * a //+1 rapier// and 
 +    * a //+1 short sword//
 +  * Varatas bought a //broom of flying// that we're reflavoring to a staff cosmetically.
 +
 +**Travis took Logan's character sheet with him to clean it up for Charles.**
 +
 +====== Session 15 - Sea of Moving Ice =======
 +
 +Sorry, this one's gonna be short. Party went downstairs, met Tiefling, got dragon slaying arrows, got the scrolls, went below, killed the dragon. Lucky punks. 
 +
 +**Party is level 9 after next long rest.**
 +
 +====== Session 16 Luskan, Stiria, Alethia, and Travel to Tomb of Diderius ======
 +
 +The party left the iceberge and took the dragon skin to Luskan and dropped it off at a master tanner. They then investigated how to get to Stiria, and travelled there. Alethia wild-magic surged and caused a gate to the Abyss to open and in came several Barlgura's and one Balor. The party and Stiria dispatched the demons. Stiria lectured Varatas about why she encased him in ice in the past. She then sent them on their way to their next objective, which was to track down a dwarf named "Varram the White", suspected to be the white dragon mask wearer. 
 +
 +She teleported them to Boarskyr Bridge, and they picked up Varram's scent at a tent-side inn called "Bolo's". They hired a guide and headed into the Serpent hills and made it all the way to the Tomb of Diderius.
 +
 +====== Session 17 Tomb of Diderius ======
 +
 +The party ran the tomb successfully. Logan went temporarily insane and shat himself. They fought a tile chimera, Logan was grasped into an Indiana-Jones style boulder of skeletons, to be saved by Varatas. They met a ghost and a giant Greek-looking-God construct. They found their way back into the back of the tomb, finding a Yuan Ti outpost. They defeated many yuan-ti and lizardfolk, as well as using a Bullywug Grenade to cause a yuan ti hatchery, including yuan ti purebloods and a yuan ti abomination to kill themselves. They found the dwarf in the yuan ti temple, and Whelm stirred up a conflict with Lothar as Varatas was negotiating. Whelm didn't want the dwarf to die, and stopped Varatas's negotiations. Epic combat ensued, party wins, but in the combat Varram the dwarf is killed. 
 +
 +**Party leveled up to 10**, long rested, and then Lothar used //Speak with Dead// to speak with Varram. Varatas convinced him he was the legitimate black-dragon-mask wearer, and Varram revealed that the cult had already recovered the lost white dragon mask and it was back in a place called the "Well of Dragons."
 +
 +====== Session 18, and 19 ======
 +
 +Session 18 was the trip to the bridge, red-dragon attack, Varatas losing his mask. 
 +
 +Session 19 was the council of waterdeep, with Laeral Silverhand as the new leader of the council, and the party is assigned to head to the high forest to investigate increased dragon attack activity. The party met the town mayor, spoke to some elf children, and went through the forest and found a cave complex behind a waterfall. Will start there next session.
 + 
  
  
wiki/cctgame/sessionrecaps.1505330125.txt.gz · Last modified: 2017/09/13 19:15 by lhx