━━━━━━━━━━━━━ ERKY NACKLE lhx ━━━━━━━━━━━━━ Table of Contents ───────────────── 1 Names 2 Basics and Personality 3 Inspiration and Destiny Points 4 Appearance 5 Hit Points and Hit Dice 6 Ability Scores, Saves, and Death Saves 7 Skills 8 Proficiencies and Languages 9 Familiar .. 9.1 Owl named "Bit" 10 Wizard Class .. 10.1 Arcane Focus .. 10.2 Table .. 10.3 Spellcasting .. 10.4 Spell Slots .. 10.5 Spellbook 11 Features 12 Inventory NOT CURRENT 13 Coin purse .. 13.1 Pending Transactions .. 13.2 Party loot 14 Background (Sage) .. 14.1 Background Story ..... 14.1.1 This is my life rolls ..... 14.1.2 Astral Plane Birth ..... 14.1.3 Letter from Dead Colleague ..... 14.1.4 Level 1 adventure 15 Notes for Mission Report .. 15.1 Mission One ..... 15.1.1 Notes ..... 15.1.2 3 Panthers on the road ..... 15.1.3 7th day ..... 15.1.4 Strawford 16 Session Notes .. 16.1 Session 1 ..... 16.1.1 Endymion Codex ..... 16.1.2 NPCs Met ..... 16.1.3 Virtues ..... 16.1.4 Guild Job board is in dining hall ..... 16.1.5 Can't get into main library yet as Rank 1 ..... 16.1.6 Some secondary towers of the main building still off limits 17 Spell Notes .. 17.1 Firebolt .. 17.2 Fog Cloud (concentration) .. 17.3 Grease .. 17.4 Mage Armor .. 17.5 Mirror Image .. 17.6 Misty Step .. 17.7 Silent Image (concentration) .. 17.8 Shield 1 Names ═══════ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Class Wizard 4 (Illusion) Race Forest Gnome Name Erky Alston Boddynock Nackle Clan Name Nackle Short Name Erky Nick Name Nack Player Name James ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 2 Basics and Personality ════════════════════════ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Alignment NG Age 30 Sex M Weight 45 Speed 25 Darkvision Yes 60' Speed 25 AC (Base) 12 or 15 (15 is with /mage armor/ active) PP 14 PB +3 Initiative +2 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Personality Trait Nothing I like more than a good mystery. Ideal Nothing should fetter the infinite possibility inherent in all existence. Bond I've been searching my whole life for the answer to a certain question. Flaw I speak without really thinking through my words, invariably insulting others. ━━━━━━━━━━━━━━━━━━━ 3 Inspiration and Destiny Points ════════════════════════════════ • Still had inspiration at end of first session. • Earned 2 DP at end of Session 1 • *Ask Travis about this* • Got another Fate Point in session 3 for letting a nat 1 hit Alton 4 Appearance ════════════ • Brown hair • Light skin • green eyes • neatly trimmed beard with decorative patterns shaved into them expertly • plain robes and traveler's clothes • only thing that stands out would be the beard 5 Hit Points and Hit Dice ═════════════════════════ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Name Current Max Notes ─────────────────────────────── HP 32 32 Temp HP 0 0 Hit Dice 5 5d6 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 6 Ability Scores, Saves, and Death Saves ════════════════════════════════════════ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ STR DEX CON INT WIS CHA Notes ────────────────────────────────────────────────────── 8 14 14 18 12 12 *Final Ability Scores* -1 +2 +2 +4 +1 +1 *Modifiers* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Attr Prof Mod Notes ─────────────────────────────────────── STR -1 DEX +2 CON +2 INT x +7 ADV if against magic WIS x +4 ADV if against magic CHA +1 ADV if against magic ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ━━━━━━━━━━━━━━━━━━━━━━━━━━ Death Save Type Current ────────────────────────── Successes 0 Failures 0 ━━━━━━━━━━━━━━━━━━━━━━━━━━ 7 Skills ════════ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Skill Prof Mod ──────────────────────────── Acrobatics +2 Animal Handling +1 Arcana x +7 Athletics -1 Deception +1 History x +7 Insight +1 Intimidation +1 Investigation x +7 Medicine +1 Nature +4 Perception x +4 Performance +1 Persuasion +1 Religion +4 Sleight of Hand +2 Stealth +2 Survival +1 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 8 Proficiencies and Languages ═════════════════════════════ • Weapon Proficiencies • Daggers • Darts • Slings • Quarterstaffs • Light Crossbows • Languages • Common • Gnomish • Orcish • Elvish 9 Familiar ══════════ 9.1 Owl named "Bit" ─────────────────── ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ STR DEX CON INT WIS CHA ────────────────────────────── -4 +1 -1 -4 +1 -2 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ AC 11 HP 1 Perception +3 Stealth +3 Passive Perception 13 Flyby No opportunity attacks when flying out of an enemy's reach Keen Hearing and Sight Advantage on Perception checks that rely on hearing and sight Attack: Talons Melee weapon attack +3 to hit, reach 5', one target. Hit: 1 slashing damage. Land Speed 5' Fly Speed 60' Darkvision 120' 10 Wizard Class ═══════════════ 10.1 Arcane Focus ───────────────── • a simple metal necklace with a colorful gem inlaid into it. • It was a gift from his mother. 10.2 Table ────────── ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Level PB Features Cantrips Spell Slots ─────────────────────────────────────────────────────────────────────── 1 +2 Spellcasting, Arcane Recovery 3 +1 2,0,0,0,0,0,0,0,0 2 Arcane Tradition 3 +1 +1 3,0,0,0,0,0,0,0,0 3 4,2,0,0,0,0,0,0,0 4 Ability Score Increases 4 +1 +1 4,3,0,0,0,0,0,0,0 5 +3 4,3,2,0,0,0,0,0,0 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 10.3 Spellcasting ───────────────── ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Spell Save DC: 15 (8 + Prof Bonus + INT mod) Spell Attack Modifier: +7 (Prof Bonus + INT mod) Spells Prepared 9 (INT mod + Wizard Level) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 10.4 Spell Slots ──────────────── ━━━━━━━━━━━━━━━━━━━ Lvl Current Max ─────────────────── 1 4 4 2 4 3 3 2 2 ━━━━━━━━━━━━━━━━━━━ 10.5 Spellbook ────────────── (R) = ritual ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Lvl Name Conc Prep Notes ─────────────────────────────────────────────────────────────────────────────────────── 0 Minor Illusion Image + Sound same time 0 Fire Bolt 0 Light 0 Prestidigitation 0 Message 0 Mage Hand 1 Shield x 1 Mage Armor x 1 Find Familiar (R) 1 Grease 1 Silent Image 10 min 1 Detect Magic (R) 1 Comprehend Languages (R) 1 Fog Cloud 1 hour x 20' extra radius each slot above level 1 2 Mirror Image x 2 Misty Step x 2 Levitate 10 min x 2 Web 1 hour x 3 Lightning Bolt x Got it from anirare side quest 3 Counterspell x 3 Major Image 10 min ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 11 Features ═══════════ Ritual Casting Just need spell in spellbook to cast as a ritual and not prepared if it's tagged as a ritual. Arcane Recovery Once per day, recover spell slots of a combined level that is equal to or less than half of your wizard level (ROUNDED UP!), and no slot can be 6th level or higher. I.e. 4th level wiz can recover 2 level-1 slots or 1 level-2 slot. Illusion Savant Gold and time halved for copying illusion spells into spellbook. Improved Minor Illusion sound and image at same time Researcher When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign. Gnome Cunning ADV on all INT, WIS, CHA saves against magic Natural illusionist Knows minor illusion cantrip. INT is spellcasting ability for it. Speak with Small Beasts Can communicate simple ideas via sounds and gestures to Small or Smaller Beasts. 12 Inventory NOT CURRENT ════════════════════════ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Num Item Weight Total W Notes ───────────────────────────────────────────────────────────────────────────────────────── 1 Dagger 1 1 1 Scholar's Pack 11 11 1 Arcane Focus 1 1 Decide what this is 1 Bottle of black ink 0.1 0.1 1 quill 0.1 0.1 1 small knife 1 1 1 [Letter from Dead Colleague] 0.1 0.1 1 set of common clothes 3 3 1 Small belt pouch (coin purse) 1 1 1 Small belt pouch (rocks) 1 1 contains several small rocks 1 Scroll of Identify 0.1 0.1 got this from Cid mission 1 1 Capture Cube (empty) 1 1 session 3 ───────────────────────────────────────────────────────────────────────────────────────── Total Weight 20.4 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ [Letter from Dead Colleague] See section 14.1.3 13 Coin purse ═════════════ ━━━━━━━━━━━━━━━━ Type Number ──────────────── Gold 640 Silver 20 ━━━━━━━━━━━━━━━━ 13.1 Pending Transactions ───────────────────────── • 250 GP for the downtime research just before hitting level 5; talk to Travis first before taking this out 13.2 Party loot ─────────────── • Silver ring magical • Poor people will each 20 total • set of keys • 1 potion of climbing • 3 sigils from the shade • +1 longsword that deals non-magical damage • 5 blood stones x 50GP each • scroll of web • scroll of spider climb ━━━━━━━━━━━━━━━━━━━━━━ Gold Silver Copper ────────────────────── 10 20 2400 20 1200 20 125 50 250 40 1600 180 200 400 400 167 280 ────────────────────── 1567 3395 2400 ━━━━━━━━━━━━━━━━━━━━━━ 14 Background (Sage) ════════════════════ 14.1 Background Story ───────────────────── Scholarly Training Wizard's Apprentice 14.1.1 This is my life rolls ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • You know who your parents are or were • Born on the Astral plane • 2 siblings • Eldest of all three • Mother and father + siblings as family • Modest lifestyle • Small house • Few close friends, ordinary childhood • Discovered an old library in a house in my village, spent years reading and re-reading those books • I found an old spellbook in that library, and I was immediately driven to learn all I could about becoming a wizard. • Library and spellbook was the father of the current owner; unfortunately was deceased, but the current owner encouraged me to seek out a college or academy in one of the larger cities to continue my education. 14.1.2 Astral Plane Birth ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ (Astral Birth hidden on export) 14.1.3 Letter from Dead Colleague ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ (Letter hidden on export) 14.1.4 Level 1 adventure ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • I was already traveling to the city where the academy was anyway in hopes of finding more books to read and spells to learn • I met a traveling bookseller on the road, spent a few days traveling with his guard and caravan • The bookseller sold me what I now believe was a cursed book • The book put me into a dream where I thought I was killing imaginary goblins • When I woke up from a rest, there were 5 goblins around me in various states of "char" from what looked like my fire bolt spell • And oddly enough, there was no evidence of the book, the guard, the bookseller, or even fresh ruts from a caravan. I'm certain that this was the same point on the road as always. Still have nightmares about the cursed book. • Even more strange, I can't remember the bookseller or guard's name even though I spent at least 2 days with them. • This just reinforced that I *must* get to the city as soon as possible to find training and answers to these problems. 15 Notes for Mission Report ═══════════════════════════ 15.1 Mission One ──────────────── • going to Strawford to try and figure out who's sending in military and • see if someone is fucking with a settlement between Oakwatch and wood elves, • kill if necessary, but discretion encouraged. 15.1.1 Notes ╌╌╌╌╌╌╌╌╌╌╌╌ • Granted rank of Cupidor (petitioner? latin?) • equivalent of being a warrant officer? • Ran into the girls • told Mana about bow and she thinks I'm a cute cow • Going to take caravan to look like traveling brewers • Orcturd taking armor • Erky packing this and just taking plain clothes • Alston leaving uniform at home but has Letter of Marque 15.1.2 3 Panthers on the road ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • Alston rangered it up and fed them instead of fighting them 15.1.3 7th day ╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • half dozen goblin fleeing the "witch queen" • We see the princess stomping on a goblin • Saying she's joining the caravan • New guard to the caravan 15.1.4 Strawford ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • remind crhis about magical poop diaper • 16 Session Notes ════════════════ 16.1 Session 1 ────────────── 16.1.1 Endymion Codex ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • Want Endymion Codex • Idea that there may be manuscripts with lesser powers • 8 possible manuscripts maybe? 16.1.2 NPCs Met ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ ◊ 16.1.2.1 Jackson McArcher • jackass paladin • took him out • played tricks on him with minor illusion • got him and wood elf to squabble ◊ 16.1.2.2 Mana • blue haired anime girl • warlock with rainbows and puppies • Erky's girlfriend • Says she's "Sune's Champion" • Has a rabid fan club ◊ 16.1.2.3 Jayson • college guy giving orientation • likely storm sorcerer, used lighting on Orcturd • warned us to not accept internships with Profs Port, Ruby, and Crimson • sheepdog guy ◊ 16.1.2.4 Cid • college headmaster • almost caught Orcturd peeing off balcony • did catch Orcturd drunk ◊ 16.1.2.5 Princess Violet • rogue • one of the last standing in the fight ◊ 16.1.2.6 Three elf brothers • the arcane archer was the best fighter and has previously refused entry to college • others are his brothers • stoner bard • third was generic fighter type? Can't remember ◊ 16.1.2.7 Toothgrinder • half orc • doesn't like Alton • second to last standing that I knocked out of fight 16.1.3 Virtues ╌╌╌╌╌╌╌╌╌╌╌╌╌╌ • signified by three headed dragon and dozen roses • don't fuck with them, they can borrow a garrison • corollary, follow their orders • only commanded by Cid and the Queen 16.1.4 Guild Job board is in dining hall ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ 16.1.5 Can't get into main library yet as Rank 1 ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ 16.1.6 Some secondary towers of the main building still off limits ╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌ 17 Spell Notes ══════════════ 17.1 Firebolt ───────────── • 1d10 fire damage 17.2 Fog Cloud (concentration) ────────────────────────────── • Range 120' • Concentration up to 1 hour • 20 foot radius sphere of fog centered on a point in range • sphere DOES spread around corners • area is heavily obscured • lasts for duration or until a wind of at least 10mph or greater disperses it • when using higher spell slot, the radius increases by 20' for each slot level above 1st. 17.3 Grease ─────────── • Range 60' • Duration 1 min • Slick grease covers ground in 10' square centered on point in range • Difficult terrain for duration • When grease appears, each creature standing in its area must succeed on DEX save or fall prone. • Creature that enters the area or ends turn there must succeed on a DEX save or fall prone. 17.4 Mage Armor ─────────────── • AC becomes 13 + DEX mod • 8 hours 17.5 Mirror Image ───────────────── • Three illusory duplicates • Each time targeted with an attack, roll a d20 to see if attack hits a duplicate • 3 duplicates, need a 6 or higher to change attack target • 2 duplicates, need an 8 or higher • 1 duplicate, need an 11 or higher • Duplicate's AC is 10 + DEX modifier • If attack hits, duplicate destroyed. • Creature unaffected if relies on senses other than sight like blindsight, or if it can perceive illusions as false like truesight. 17.6 Misty Step ─────────────── • bonus action casting time • only need to be able to speak • duration instantaneous • teleport up to 30 feet to an unoccupied space that you can see • NO OAs; remember that. 17.7 Silent Image (concentration) ───────────────────────────────── • Range 60 • Concentration up to 10 minutes • image of object, creature or visible phenomenon that is no larger than 15' cubed • Image is purely visual • no sound, smell, or other sensory effects • Can use action to cause the image to move to any spot within range • can make movements appear to be natural, i.e. creature is walking • physical interaction reveals it to be an illusion • Creature that uses action to examine can determine its an illusion with a successful Investigation check against Spell Save DC. • If creature figures out its an illusion, it can see through it. 17.8 Shield ─────────── • casting time 1 reaction • when hit by an attack or targeted by magic missile • +5 bonus to AC and take no damage from magic missile until start of your next turn