TexasXtreme's 5E SRD
Monsters X
Table of Contents
1 Xorn
Medium elemental, neutral
Armor Class 19 (natural armor)
Hit Points 73 (7d8 + 42)
Speed 20 ft., burrow 20 ft.
STR | DEX | CON | INT | WIS | CHA | |
---|---|---|---|---|---|---|
17 (+3) | 10 (+0) | 22 (+6) | 11 (+0) | 10 (+0) | 11 | (+0) |
Skills Perception +6, Stealth +3
Damage Resistances piercing and slashing from nonmagical attacks that aren’t adamantine
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages Terran
Challenge 5 (1,800 XP)
- Earth Glide
- The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn’t disturb the material it moves through.
- Stone Camouflage
- The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
- Treasure Sense
- The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.
Actions
- Multiattack
- The xorn makes three claw attacks and one bite attack.
- Claw
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
- Bite
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.