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wiki:cctgame:houserules [2017/09/10 18:30] lhxwiki:cctgame:houserules [2018/02/26 02:48] (current) – Add link to whelm on houserules lhx
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   - Casting a spell within attack range does not trigger Attack of Opportunity((Yes, this isn't technically a house rule, but we had been doing it wrong before.))   - Casting a spell within attack range does not trigger Attack of Opportunity((Yes, this isn't technically a house rule, but we had been doing it wrong before.))
   - Will allow the Diplomacy Skill Feat from Unearthed Arcana.((I'll allow it, but for fair warning to you, I will strictly interpret the 1 minute talking rule, as well as the target needs to be able to understand you. I.e. middle of combat it's not going to fly, and talking to a monster that doesn't speak common etc it's never going to work. I'm also going to be strict about the difference between Persuasion and Deception / Intimidation / Performance. You can only use this on Persuasion, where you're trying to "attempt to influence someone or a group of people with tact, social graces, or good nature." See page 179 PHB. However, without spoiling anything, there will be more instances in the adventure where Persuasion will play a role, particularly in the level 8+ tentative plan I have for you guys, and I won't design encounters away from persuasion just because you have a nice roll for it.))    - Will allow the Diplomacy Skill Feat from Unearthed Arcana.((I'll allow it, but for fair warning to you, I will strictly interpret the 1 minute talking rule, as well as the target needs to be able to understand you. I.e. middle of combat it's not going to fly, and talking to a monster that doesn't speak common etc it's never going to work. I'm also going to be strict about the difference between Persuasion and Deception / Intimidation / Performance. You can only use this on Persuasion, where you're trying to "attempt to influence someone or a group of people with tact, social graces, or good nature." See page 179 PHB. However, without spoiling anything, there will be more instances in the adventure where Persuasion will play a role, particularly in the level 8+ tentative plan I have for you guys, and I won't design encounters away from persuasion just because you have a nice roll for it.)) 
-  - Lothar can have his warhammer retrofitted to have an axe blade on one end and a hammer on the other so he can switch between bludgeoning and piercing damage, but will give up the "versatlie" 2 handed ability of the weapon. +  - Lothar can have his warhammer retrofitted to have an axe blade on one end and a hammer on the other so he can switch between bludgeoning and piercing damage, but will give up the "versatile" 2 handed ability of the weapon.  
 +  - [[wiki:cctgame:merriadocsarmor|Link to Logan's Magical Armor]] 
 +  - [[wiki:cctgame:modifiedrobestars|Link to Varatas' Modified Robe of Stars]] 
 +  - [[wiki:cctgame:whelm|Link to Lothar's magical warhammer: Whelm]] 
 +  - Dragon mask giving water breathing is not enough to use Verbal component of spells underwater. 
 +    - However, Jeremy Crawford says there is nothing about water //per se// that prevents spell casting
wiki/cctgame/houserules.1505068209.txt.gz · Last modified: 2017/09/10 18:30 by lhx